Commit b291ab66 authored by Hà Trung (NEGAXY)'s avatar Hà Trung (NEGAXY)

TrungHM: Fix fx coin

parent e463cf2d
......@@ -6,7 +6,7 @@ using DG.Tweening;
public class CoinCollection_GuiFx : MonoBehaviour
{
public List<RectTransform> elements = new List<RectTransform>();
public Vector3 target { set; get; }
public Transform target { set; get; }
private void OnEnable()
{
StartCoroutine(ie_enable());
......@@ -32,7 +32,7 @@ public class CoinCollection_GuiFx : MonoBehaviour
foreach(RectTransform rect in elements)
{
yield return new WaitForSeconds(Random.Range(0.01f, 0.1f));
rect.DOMove(target, 0.7f).SetEase(Ease.InQuad).OnComplete(() =>
rect.DOMove(target.transform.position, 0.7f).SetEase(Ease.InQuad).OnComplete(() =>
{
rect.gameObject.SetActive(false);
//IndieGame.Manager.EffectManager.Instance.SpawnCollectionSound(transform.position);
......
......@@ -85,7 +85,7 @@ public class HomeScreen : MonoBehaviour
}
public void ShowCoinFx()
{
guiFx.target = icon.transform.position;
guiFx.target = icon.transform;
guiFx.gameObject.SetActive(true);
}
public void OnClick_RemoveAds()
......
......@@ -54,7 +54,7 @@ public class SmashModeScreen : MonoBehaviour
}
public void ShowCoinFx()
{
guiFx.target = icon.transform.position;
guiFx.target = icon.transform;
guiFx.gameObject.SetActive(true);
}
public void OnReloadButton()
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment