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Nguyễn Quang Sáng
FreeTheKey
Commits
8024cbe2
Commit
8024cbe2
authored
Jul 28, 2023
by
Nguyễn Quang Sáng
Browse files
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Plain Diff
first commit
parent
0b7ce095
Pipeline
#1656
failed with stages
Changes
14
Pipelines
1
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14 changed files
with
2020 additions
and
1687 deletions
+2020
-1687
block_1.prefab
assets/Prefab/block_1.prefab
+4
-4
block_2.prefab
assets/Prefab/block_2.prefab
+2
-2
block_5.prefab
assets/Prefab/block_5.prefab
+3
-3
block_6.prefab
assets/Prefab/block_6.prefab
+4
-4
block_7.prefab
assets/Prefab/block_7.prefab
+2
-2
gamePlay.fire
assets/Scene/gamePlay.fire
+559
-438
levels.fire
assets/Scene/levels.fire
+1298
-1201
start.fire
assets/Scene/start.fire
+119
-22
GamePlay.ts
assets/Script/GamePlay.ts
+23
-6
block_move.mp3
assets/Sound/block_move.mp3
+0
-0
block_move.mp3.meta
assets/Sound/block_move.mp3.meta
+2
-2
background.png
build-templates/web-mobile/background.png
+0
-0
style-desktop.css
build-templates/web-mobile/style-desktop.css
+3
-2
builder.json
settings/builder.json
+1
-1
No files found.
assets/Prefab/block_1.prefab
View file @
8024cbe2
...
@@ -133,13 +133,13 @@
...
@@ -133,13 +133,13 @@
"tag": 0,
"tag": 0,
"_offset": {
"_offset": {
"__type__": "cc.Vec2",
"__type__": "cc.Vec2",
"x": 0.5,
"x":
-
0.5,
"y": 0
.6
"y": 0
},
},
"_size": {
"_size": {
"__type__": "cc.Size",
"__type__": "cc.Size",
"width": 15
6.6
,
"width": 15
1.7
,
"height": 7
6.5
"height": 7
5.7
},
},
"_id": ""
"_id": ""
},
},
...
...
assets/Prefab/block_2.prefab
View file @
8024cbe2
...
@@ -133,13 +133,13 @@
...
@@ -133,13 +133,13 @@
"tag": 0,
"tag": 0,
"_offset": {
"_offset": {
"__type__": "cc.Vec2",
"__type__": "cc.Vec2",
"x": 0.3,
"x":
-
0.3,
"y": 0.2
"y": 0.2
},
},
"_size": {
"_size": {
"__type__": "cc.Size",
"__type__": "cc.Size",
"width": 75.3,
"width": 75.3,
"height": 233.
6
"height": 233.
5
},
},
"_id": ""
"_id": ""
},
},
...
...
assets/Prefab/block_5.prefab
View file @
8024cbe2
...
@@ -133,13 +133,13 @@
...
@@ -133,13 +133,13 @@
"tag": 0,
"tag": 0,
"_offset": {
"_offset": {
"__type__": "cc.Vec2",
"__type__": "cc.Vec2",
"x":
-0.1
,
"x":
0.2
,
"y": 0.1
"y": 0.1
},
},
"_size": {
"_size": {
"__type__": "cc.Size",
"__type__": "cc.Size",
"width": 15
6.4
,
"width": 15
3.5
,
"height": 7
7.3
"height": 7
4.2
},
},
"_id": ""
"_id": ""
},
},
...
...
assets/Prefab/block_6.prefab
View file @
8024cbe2
...
@@ -133,13 +133,13 @@
...
@@ -133,13 +133,13 @@
"tag": 0,
"tag": 0,
"_offset": {
"_offset": {
"__type__": "cc.Vec2",
"__type__": "cc.Vec2",
"x": 0
.3
,
"x": 0,
"y": 0.
1
"y": 0.
9
},
},
"_size": {
"_size": {
"__type__": "cc.Size",
"__type__": "cc.Size",
"width": 75.
5
,
"width": 75.
4
,
"height": 155
.8
"height": 155
},
},
"_id": ""
"_id": ""
},
},
...
...
assets/Prefab/block_7.prefab
View file @
8024cbe2
...
@@ -133,12 +133,12 @@
...
@@ -133,12 +133,12 @@
"tag": 0,
"tag": 0,
"_offset": {
"_offset": {
"__type__": "cc.Vec2",
"__type__": "cc.Vec2",
"x": 0.
2
,
"x": 0.
1
,
"y": 0.1
"y": 0.1
},
},
"_size": {
"_size": {
"__type__": "cc.Size",
"__type__": "cc.Size",
"width": 23
4.9
,
"width": 23
2.8
,
"height": 75.1
"height": 75.1
},
},
"_id": ""
"_id": ""
...
...
assets/Scene/gamePlay.fire
View file @
8024cbe2
This diff is collapsed.
Click to expand it.
assets/Scene/levels.fire
View file @
8024cbe2
This diff is collapsed.
Click to expand it.
assets/Scene/start.fire
View file @
8024cbe2
...
@@ -75,19 +75,22 @@
...
@@ -75,19 +75,22 @@
"__id__": 5
"__id__": 5
},
},
{
{
"__id__":
8
"__id__":
7
},
},
{
{
"__id__": 11
"__id__": 10
},
{
"__id__": 13
}
}
],
],
"_active": true,
"_active": true,
"_components": [
"_components": [
{
{
"__id__": 1
5
"__id__": 1
7
},
},
{
{
"__id__": 1
6
"__id__": 1
8
}
}
],
],
"_prefab": null,
"_prefab": null,
...
@@ -140,7 +143,7 @@
...
@@ -140,7 +143,7 @@
},
},
{
{
"__type__": "cc.Node",
"__type__": "cc.Node",
"_name": "
Main Camera
",
"_name": "
wallpaper
",
"_objFlags": 0,
"_objFlags": 0,
"_parent": {
"_parent": {
"__id__": 2
"__id__": 2
...
@@ -161,6 +164,100 @@
...
@@ -161,6 +164,100 @@
"b": 255,
"b": 255,
"a": 255
"a": 255
},
},
"_contentSize": {
"__type__": "cc.Size",
"width": 642,
"height": 1138
},
"_anchorPoint": {
"__type__": "cc.Vec2",
"x": 0.5,
"y": 0.5
},
"_trs": {
"__type__": "TypedArray",
"ctor": "Float64Array",
"array": [
0,
0,
0,
0,
0,
0,
1,
1.384,
1.384,
1.384
]
},
"_eulerAngles": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"z": 0
},
"_skewX": 0,
"_skewY": 0,
"_is3DNode": false,
"_groupIndex": 0,
"groupIndex": 0,
"_id": "fb35JsPjBPYZPuBI9wEWK0"
},
{
"__type__": "cc.Sprite",
"_name": "",
"_objFlags": 0,
"node": {
"__id__": 3
},
"_enabled": true,
"_materials": [
{
"__uuid__": "eca5d2f2-8ef6-41c2-bbe6-f9c79d09c432"
}
],
"_srcBlendFactor": 770,
"_dstBlendFactor": 771,
"_spriteFrame": {
"__uuid__": "498a0d42-52b2-4f56-bc4a-50cee19c5899"
},
"_type": 0,
"_sizeMode": 1,
"_fillType": 0,
"_fillCenter": {
"__type__": "cc.Vec2",
"x": 0,
"y": 0
},
"_fillStart": 0,
"_fillRange": 0,
"_isTrimmedMode": true,
"_atlas": null,
"_id": "e7gTQ1XrdNqoWZ9V6VnnUk"
},
{
"__type__": "cc.Node",
"_name": "Main Camera",
"_objFlags": 0,
"_parent": {
"__id__": 2
},
"_children": [],
"_active": true,
"_components": [
{
"__id__": 6
}
],
"_prefab": null,
"_opacity": 255,
"_color": {
"__type__": "cc.Color",
"r": 255,
"g": 255,
"b": 255,
"a": 255
},
"_contentSize": {
"_contentSize": {
"__type__": "cc.Size",
"__type__": "cc.Size",
"width": 0,
"width": 0,
...
@@ -205,7 +302,7 @@
...
@@ -205,7 +302,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__":
3
"__id__":
5
},
},
"_enabled": true,
"_enabled": true,
"_cullingMask": 4294967295,
"_cullingMask": 4294967295,
...
@@ -247,10 +344,10 @@
...
@@ -247,10 +344,10 @@
"_active": true,
"_active": true,
"_components": [
"_components": [
{
{
"__id__":
6
"__id__":
8
},
},
{
{
"__id__":
7
"__id__":
9
}
}
],
],
"_prefab": null,
"_prefab": null,
...
@@ -306,7 +403,7 @@
...
@@ -306,7 +403,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__":
5
"__id__":
7
},
},
"_enabled": true,
"_enabled": true,
"_materials": [
"_materials": [
...
@@ -338,7 +435,7 @@
...
@@ -338,7 +435,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__":
5
"__id__":
7
},
},
"_enabled": true,
"_enabled": true,
"introSound": {
"introSound": {
...
@@ -357,10 +454,10 @@
...
@@ -357,10 +454,10 @@
"_active": true,
"_active": true,
"_components": [
"_components": [
{
{
"__id__":
9
"__id__":
11
},
},
{
{
"__id__": 1
0
"__id__": 1
2
}
}
],
],
"_prefab": null,
"_prefab": null,
...
@@ -416,7 +513,7 @@
...
@@ -416,7 +513,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__":
8
"__id__":
10
},
},
"_enabled": true,
"_enabled": true,
"_materials": [
"_materials": [
...
@@ -448,7 +545,7 @@
...
@@ -448,7 +545,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__":
8
"__id__":
10
},
},
"_enabled": true,
"_enabled": true,
"_defaultClip": {
"_defaultClip": {
...
@@ -473,10 +570,10 @@
...
@@ -473,10 +570,10 @@
"_active": true,
"_active": true,
"_components": [
"_components": [
{
{
"__id__": 1
2
"__id__": 1
4
},
},
{
{
"__id__": 1
4
"__id__": 1
6
}
}
],
],
"_prefab": null,
"_prefab": null,
...
@@ -532,7 +629,7 @@
...
@@ -532,7 +629,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__": 1
1
"__id__": 1
3
},
},
"_enabled": true,
"_enabled": true,
"_normalMaterial": null,
"_normalMaterial": null,
...
@@ -541,7 +638,7 @@
...
@@ -541,7 +638,7 @@
"zoomScale": 1.2,
"zoomScale": 1.2,
"clickEvents": [
"clickEvents": [
{
{
"__id__": 1
3
"__id__": 1
5
}
}
],
],
"_N$interactable": true,
"_N$interactable": true,
...
@@ -614,7 +711,7 @@
...
@@ -614,7 +711,7 @@
{
{
"__type__": "cc.ClickEvent",
"__type__": "cc.ClickEvent",
"target": {
"target": {
"__id__": 1
1
"__id__": 1
3
},
},
"component": "",
"component": "",
"_componentId": "4bc11amZLhJF7l5YKzcrMTW",
"_componentId": "4bc11amZLhJF7l5YKzcrMTW",
...
@@ -626,7 +723,7 @@
...
@@ -626,7 +723,7 @@
"_name": "",
"_name": "",
"_objFlags": 0,
"_objFlags": 0,
"node": {
"node": {
"__id__": 1
1
"__id__": 1
3
},
},
"_enabled": true,
"_enabled": true,
"volumeOnSprite": null,
"volumeOnSprite": null,
...
@@ -646,8 +743,8 @@
...
@@ -646,8 +743,8 @@
"width": 644,
"width": 644,
"height": 1140
"height": 1140
},
},
"_fitWidth":
fals
e,
"_fitWidth":
tru
e,
"_fitHeight":
tru
e,
"_fitHeight":
fals
e,
"_id": "6cDBduULJLYZ9zQ79J1blC"
"_id": "6cDBduULJLYZ9zQ79J1blC"
},
},
{
{
...
...
assets/Script/GamePlay.ts
View file @
8024cbe2
...
@@ -10,8 +10,8 @@ const { ccclass, property } = cc._decorator;
...
@@ -10,8 +10,8 @@ const { ccclass, property } = cc._decorator;
@
ccclass
@
ccclass
export
default
class
GamePlay
extends
cc
.
Component
{
export
default
class
GamePlay
extends
cc
.
Component
{
@
property
(
cc
.
Node
)
blockContainer
:
cc
.
Node
=
null
;
@
property
(
cc
.
Node
)
blockContainer
:
cc
.
Node
=
null
;
@
property
(
cc
.
Node
)
touchSpace
:
cc
.
Node
=
null
;
@
property
(
cc
.
Node
)
slots
:
cc
.
Node
=
null
;
@
property
(
cc
.
Node
)
slots
:
cc
.
Node
=
null
;
@
property
(
cc
.
Node
)
replayButton
:
cc
.
Node
=
null
;
@
property
(
cc
.
Prefab
)
completeEffect
:
cc
.
Prefab
=
null
;
@
property
(
cc
.
Prefab
)
completeEffect
:
cc
.
Prefab
=
null
;
@
property
(
Array
(
cc
.
Prefab
))
blockTypes
:
Array
<
cc
.
Prefab
>
=
@
property
(
Array
(
cc
.
Prefab
))
blockTypes
:
Array
<
cc
.
Prefab
>
=
new
Array
<
cc
.
Prefab
>
();
new
Array
<
cc
.
Prefab
>
();
...
@@ -39,6 +39,7 @@ export default class GamePlay extends cc.Component {
...
@@ -39,6 +39,7 @@ export default class GamePlay extends cc.Component {
currentLevel
:
number
;
currentLevel
:
number
;
highestLevel
:
number
;
highestLevel
:
number
;
isDown
:
boolean
=
false
;
isDown
:
boolean
=
false
;
soundOnStartMove
:
boolean
=
false
;
protected
onLoad
():
void
{
protected
onLoad
():
void
{
cc
.
audioEngine
.
playEffect
(
this
.
soundBlockFall
,
false
);
cc
.
audioEngine
.
playEffect
(
this
.
soundBlockFall
,
false
);
...
@@ -96,7 +97,7 @@ export default class GamePlay extends cc.Component {
...
@@ -96,7 +97,7 @@ export default class GamePlay extends cc.Component {
if
(
this
.
currentTouchLoc
.
y
<
block
.
lockUpY
)
{
if
(
this
.
currentTouchLoc
.
y
<
block
.
lockUpY
)
{
block
.
node
.
position
=
cc
.
v3
(
block
.
node
.
position
.
x
,
pos
.
y
);
block
.
node
.
position
=
cc
.
v3
(
block
.
node
.
position
.
x
,
pos
.
y
);
}
}
}
else
if
(
!
block
.
lock
Down
&&
pos
.
y
>
block
.
node
.
y
)
}
else
if
(
!
block
.
lock
Up
&&
pos
.
y
>
block
.
node
.
y
)
block
.
node
.
position
=
cc
.
v3
(
block
.
node
.
position
.
x
,
pos
.
y
);
block
.
node
.
position
=
cc
.
v3
(
block
.
node
.
position
.
x
,
pos
.
y
);
}
}
}
}
...
@@ -118,6 +119,10 @@ export default class GamePlay extends cc.Component {
...
@@ -118,6 +119,10 @@ export default class GamePlay extends cc.Component {
}
}
onTouchMove
(
event
:
cc
.
Event
.
EventTouch
)
{
onTouchMove
(
event
:
cc
.
Event
.
EventTouch
)
{
if
(
!
this
.
soundOnStartMove
)
{
this
.
soundOnStartMove
=
true
;
cc
.
audioEngine
.
playEffect
(
this
.
soundBlockMove
,
false
);
}
if
(
this
.
currentHoldingBlock
==
null
)
{
if
(
this
.
currentHoldingBlock
==
null
)
{
this
.
isHolding
=
false
;
this
.
isHolding
=
false
;
return
;
return
;
...
@@ -141,7 +146,7 @@ export default class GamePlay extends cc.Component {
...
@@ -141,7 +146,7 @@ export default class GamePlay extends cc.Component {
block
.
lockLeftX
=
null
;
block
.
lockLeftX
=
null
;
block
.
lockRightX
=
null
;
block
.
lockRightX
=
null
;
}
}
this
.
soundOnStartMove
=
false
;
this
.
currentTouchLoc
==
null
;
this
.
currentTouchLoc
==
null
;
this
.
isHolding
=
false
;
this
.
isHolding
=
false
;
this
.
fitSlot
();
this
.
fitSlot
();
...
@@ -156,6 +161,7 @@ export default class GamePlay extends cc.Component {
...
@@ -156,6 +161,7 @@ export default class GamePlay extends cc.Component {
)
{
)
{
cc
.
audioEngine
.
playEffect
(
this
.
soundBlockMove
,
false
);
cc
.
audioEngine
.
playEffect
(
this
.
soundBlockMove
,
false
);
this
.
numberNode
.
moveCount
();
this
.
numberNode
.
moveCount
();
this
.
isDown
=
false
;
this
.
isDown
=
false
;
}
}
}
}
...
@@ -261,8 +267,16 @@ export default class GamePlay extends cc.Component {
...
@@ -261,8 +267,16 @@ export default class GamePlay extends cc.Component {
this
.
node
.
parent
.
convertToWorldSpaceAR
(
cc
.
Vec3
.
ZERO
)
this
.
node
.
parent
.
convertToWorldSpaceAR
(
cc
.
Vec3
.
ZERO
)
);
);
cc
.
tween
(
this
.
blockContainer
).
to
(
1
,
{
opacity
:
0
}).
start
();
cc
.
tween
(
this
.
blockContainer
).
to
(
1
,
{
opacity
:
0
}).
start
();
if
(
LocalStorage
.
getMinMoveAtLevel
(
this
.
currentLevel
)
==
0
)
{
LocalStorage
.
setMinMoveAtLevel
(
this
.
currentLevel
,
this
.
numberNode
.
currentNumber
);
}
if
(
if
(
LocalStorage
.
getMinMoveAtLevel
(
this
.
currentLevel
)
<
LocalStorage
.
getMinMoveAtLevel
(
this
.
currentLevel
)
>
this
.
numberNode
.
currentNumber
this
.
numberNode
.
currentNumber
)
{
)
{
LocalStorage
.
setMinMoveAtLevel
(
LocalStorage
.
setMinMoveAtLevel
(
...
@@ -279,8 +293,10 @@ export default class GamePlay extends cc.Component {
...
@@ -279,8 +293,10 @@ export default class GamePlay extends cc.Component {
})
})
.
delay
(
1.5
)
.
delay
(
1.5
)
.
call
(()
=>
{
.
call
(()
=>
{
if
(
this
.
currentLevel
+
1
==
this
.
highestLevel
)
{
LocalStorage
.
setHighestLevel
((
this
.
highestLevel
+=
1
));
}
LocalStorage
.
setCurrentLevel
((
this
.
currentLevel
+=
1
));
LocalStorage
.
setCurrentLevel
((
this
.
currentLevel
+=
1
));
LocalStorage
.
setHighestLevel
((
this
.
highestLevel
+=
1
));
this
.
currentLevel
=
LocalStorage
.
getCurrentLevel
();
this
.
currentLevel
=
LocalStorage
.
getCurrentLevel
();
if
(
this
.
currentLevel
>
39
)
{
if
(
this
.
currentLevel
>
39
)
{
cc
.
director
.
loadScene
(
"start"
);
cc
.
director
.
loadScene
(
"start"
);
...
@@ -297,6 +313,7 @@ export default class GamePlay extends cc.Component {
...
@@ -297,6 +313,7 @@ export default class GamePlay extends cc.Component {
effect
.
position
=
this
.
node
.
convertToNodeSpaceAR
(
effect
.
position
=
this
.
node
.
convertToNodeSpaceAR
(
this
.
node
.
parent
.
convertToWorldSpaceAR
(
cc
.
Vec3
.
ZERO
)
this
.
node
.
parent
.
convertToWorldSpaceAR
(
cc
.
Vec3
.
ZERO
)
);
);
cc
.
tween
(
this
.
replayButton
).
to
(
1
,
{
angle
:
360
}).
start
();
cc
.
tween
(
this
.
blockContainer
).
to
(
1
,
{
opacity
:
0
}).
start
();
cc
.
tween
(
this
.
blockContainer
).
to
(
1
,
{
opacity
:
0
}).
start
();
cc
.
tween
(
this
)
cc
.
tween
(
this
)
.
delay
(
1
)
.
delay
(
1
)
...
@@ -315,7 +332,6 @@ export default class GamePlay extends cc.Component {
...
@@ -315,7 +332,6 @@ export default class GamePlay extends cc.Component {
let
slots
=
this
.
slots
.
children
;
let
slots
=
this
.
slots
.
children
;
let
closestSlot
=
null
;
let
closestSlot
=
null
;
let
closestDis
=
0
;
let
closestDis
=
0
;
cc
.
audioEngine
.
playEffect
(
this
.
soundFitSlot
,
false
);
if
(
this
.
currentHoldingBlock
==
null
)
return
;
if
(
this
.
currentHoldingBlock
==
null
)
return
;
if
(
if
(
...
@@ -399,6 +415,7 @@ export default class GamePlay extends cc.Component {
...
@@ -399,6 +415,7 @@ export default class GamePlay extends cc.Component {
let
blocks
=
this
.
blockContainer
.
children
;
let
blocks
=
this
.
blockContainer
.
children
;
let
closestSlot
=
null
;
let
closestSlot
=
null
;
let
closestDis
=
0
;
let
closestDis
=
0
;
cc
.
audioEngine
.
playEffect
(
this
.
soundFitSlot
,
false
);
blocks
.
forEach
((
block
)
=>
{
blocks
.
forEach
((
block
)
=>
{
if
(
block
.
name
==
"block_2"
||
block
.
name
==
"block_7"
)
{
if
(
block
.
name
==
"block_2"
||
block
.
name
==
"block_7"
)
{
...
...
assets/Sound/block_move.mp3
View file @
8024cbe2
No preview for this file type
assets/Sound/block_move.mp3.meta
View file @
8024cbe2
{
{
"ver": "2.0.3",
"ver": "2.0.3",
"uuid": "
a932074e-47a4-4d01-9a33-a6be2312b409
",
"uuid": "
b81fe0e8-a88a-4b65-804b-e32fa08f13a1
",
"importer": "audio-clip",
"importer": "audio-clip",
"downloadMode": 0,
"downloadMode": 0,
"duration": 0.
783673
,
"duration": 0.
809796
,
"subMetas": {}
"subMetas": {}
}
}
\ No newline at end of file
build-templates/web-mobile/background.png
0 → 100644
View file @
8024cbe2
This diff is collapsed.
Click to expand it.
build-templates/web-mobile/style-desktop.css
View file @
8024cbe2
...
@@ -6,8 +6,9 @@ body {
...
@@ -6,8 +6,9 @@ body {
text-align
:
center
;
text-align
:
center
;
background-color
:
black
;
background-color
:
black
;
background-repeat
:
no-repeat
;
background-image
:
url("./background.jpg")
;
background-size
:
cover
;
background-image
:
url("./background.png")
;
font-family
:
Helvetica
,
Verdana
,
Arial
,
sans-serif
;
font-family
:
Helvetica
,
Verdana
,
Arial
,
sans-serif
;
}
}
...
...
settings/builder.json
View file @
8024cbe2
...
@@ -15,7 +15,7 @@
...
@@ -15,7 +15,7 @@
"mainCompressionType"
:
"default"
,
"mainCompressionType"
:
"default"
,
"mainIsRemote"
:
false
,
"mainIsRemote"
:
false
,
"optimizeHotUpdate"
:
false
,
"optimizeHotUpdate"
:
false
,
"md5Cache"
:
tru
e
,
"md5Cache"
:
fals
e
,
"nativeMd5Cache"
:
true
,
"nativeMd5Cache"
:
true
,
"encryptJs"
:
true
,
"encryptJs"
:
true
,
"xxteaKey"
:
"801d017f-45fe-4a"
,
"xxteaKey"
:
"801d017f-45fe-4a"
,
...
...
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