Commit 7468ecbc authored by Vũ Gia Vương's avatar Vũ Gia Vương

fix hammer , collider fragment

parent 99f7e199
This diff is collapsed.
...@@ -21,6 +21,7 @@ export default class BreakingBottleController extends cc.Component { ...@@ -21,6 +21,7 @@ export default class BreakingBottleController extends cc.Component {
onLoad() { onLoad() {
return;
cc.director.getPhysicsManager().enabled = true; cc.director.getPhysicsManager().enabled = true;
// cc.director.getPhysicsManager().debugDrawFlags = cc.PhysicsManager.DrawBits.e_aabbBit | // cc.director.getPhysicsManager().debugDrawFlags = cc.PhysicsManager.DrawBits.e_aabbBit |
// cc.PhysicsManager.DrawBits.e_jointBit | // cc.PhysicsManager.DrawBits.e_jointBit |
......
...@@ -54,7 +54,6 @@ export default class FragmentJarController extends cc.Component { ...@@ -54,7 +54,6 @@ export default class FragmentJarController extends cc.Component {
if (this._physicsColliderFragmentLink) { if (this._physicsColliderFragmentLink) {
const posFragmentLink = point.clone().subtract(cc.v2(this.fragmentLink.position.x, this.fragmentLink.position.y)); const posFragmentLink = point.clone().subtract(cc.v2(this.fragmentLink.position.x, this.fragmentLink.position.y));
isInsideFragmentLink = cc.Intersection.pointInPolygon(posFragmentLink, this._physicsColliderFragmentLink.points); isInsideFragmentLink = cc.Intersection.pointInPolygon(posFragmentLink, this._physicsColliderFragmentLink.points);
console.log('isInside', isInside, isInsideFragmentLink, this.node.name, this._physicsColliderFragmentLink.points.length)
} }
if (!isInside && !isInsideFragmentLink) { if (!isInside && !isInsideFragmentLink) {
......
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