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Vũ Gia Vương
dap-hu
Commits
68f02200
Commit
68f02200
authored
Mar 31, 2025
by
Vũ Gia Vương
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Plain Diff
change node bua
parent
5e2b2540
Changes
2
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2 changed files
with
32 additions
and
31 deletions
+32
-31
main.fire
assets/main.fire
+31
-30
BuaController.ts
assets/scripts/GamePlay/BuaController.ts
+1
-1
No files found.
assets/main.fire
View file @
68f02200
...
...
@@ -3214,7 +3214,11 @@
}
],
"_active": true,
"_components": [],
"_components": [
{
"__id__": 69
}
],
"_prefab": null,
"_opacity": 255,
"_color": {
...
...
@@ -3226,8 +3230,8 @@
},
"_contentSize": {
"__type__": "cc.Size",
"width": 0,
"height": 0
"width":
108
0,
"height":
192
0
},
"_anchorPoint": {
"__type__": "cc.Vec2",
...
...
@@ -3238,15 +3242,15 @@
"__type__": "TypedArray",
"ctor": "Float64Array",
"array": [
300,
-300,
0,
0,
0,
-0.25881904510252074,
0.9659258262890683,
0.9,
0.9,
0,
0,
0,
1,
1,
1,
1.5
]
},
...
...
@@ -3254,7 +3258,7 @@
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"z":
-3
0
"z": 0
},
"_skewX": 0,
"_skewY": 0,
...
...
@@ -3275,9 +3279,6 @@
"_components": [
{
"__id__": 68
},
{
"__id__": 69
}
],
"_prefab": null,
...
...
@@ -3303,15 +3304,15 @@
"__type__": "TypedArray",
"ctor": "Float64Array",
"array": [
265.906,
-265.906,
0,
0,
0,
0,
0,
0,
1,
1,
1,
-0.25881904510252074,
0.9659258262890683,
0.9,
0.9,
1
]
},
...
...
@@ -3319,7 +3320,7 @@
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"z": 0
"z":
-3
0
},
"_skewX": 0,
"_skewY": 0,
...
...
@@ -3328,16 +3329,6 @@
"groupIndex": 0,
"_id": "81SYR6jBxG4pPCNuvsIvey"
},
{
"__type__": "fa954JGo2FPTIS/o0ccP3kC",
"_name": "",
"_objFlags": 0,
"node": {
"__id__": 67
},
"_enabled": true,
"_id": "de4Eqj7wlDIqqcvtH5WY/o"
},
{
"__type__": "sp.Skeleton",
"_name": "",
...
...
@@ -3380,6 +3371,16 @@
"_N$enableBatch": false,
"_id": "2630BEMbxI2aIqW/h89Jn3"
},
{
"__type__": "fa954JGo2FPTIS/o0ccP3kC",
"_name": "",
"_objFlags": 0,
"node": {
"__id__": 66
},
"_enabled": true,
"_id": "74FwAooblKp5Uz0cmQR1wo"
},
{
"__type__": "1310bpqizlA157YGiuO40IK",
"_name": "",
...
...
assets/scripts/GamePlay/BuaController.ts
View file @
68f02200
...
...
@@ -15,7 +15,7 @@ export default class BuaController extends cc.Component {
private
_beatTotal
=
[
1
,
2
,
3
,
4
];
protected
onLoad
():
void
{
this
.
spine
=
this
.
node
.
getComponent
(
sp
.
Skeleton
);
this
.
spine
=
this
.
node
.
getComponent
InChildren
(
sp
.
Skeleton
);
this
.
spine
.
setSkin
(
'Bua'
);
...
...
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