Commit 49befe32 authored by Nguyễn Quang Sáng's avatar Nguyễn Quang Sáng

7/8/2023 commit

parent 50258d9c
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"r": 255,
"g": 255,
"b": 255,
"a": 255
},
"_contentSize": {
"__type__": "cc.Size",
"width": 50,
"height": 960
},
"_anchorPoint": {
"__type__": "cc.Vec2",
"x": 0.5,
"y": 0.5
},
"_trs": {
"__type__": "TypedArray",
"ctor": "Float64Array",
"array": [
670.115,
483.563,
0,
0,
0,
0,
1,
1,
1,
1
]
},
"_eulerAngles": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"z": 0
},
"_skewX": 0,
"_skewY": 0,
"_is3DNode": false,
"_groupIndex": 0,
"groupIndex": 0,
"_id": ""
},
{
"__type__": "cc.BoxCollider",
"_name": "",
"_objFlags": 0,
"node": {
"__id__": 35
},
"_enabled": true,
"tag": 0,
"_offset": {
"__type__": "cc.Vec2",
"x": 0,
"y": 0
},
"_size": {
"__type__": "cc.Size",
"width": 50,
"height": 960
},
"_id": ""
},
{
"__type__": "cc.PrefabInfo",
"root": {
"__id__": 1
},
"asset": {
"__id__": 0
},
"fileId": "cc5v8MbMRGxbxg+gxFLMnl",
"sync": false
},
{
"__type__": "cc.Node",
"_name": "Wall",
"_objFlags": 0,
"_parent": {
"__id__": 1
},
"_children": [],
"_active": true,
"_components": [
{
"__id__": 39
}
],
"_prefab": {
"__id__": 40
},
"_opacity": 255,
"_color": {
"__type__": "cc.Color",
"r": 255,
"g": 255,
"b": 255,
"a": 255
},
"_contentSize": {
"__type__": "cc.Size",
"width": 50,
"height": 960
},
"_anchorPoint": {
"__type__": "cc.Vec2",
"x": 0.5,
"y": 0.5
},
"_trs": {
"__type__": "TypedArray",
"ctor": "Float64Array",
"array": [
-29.456,
483.118,
0,
0,
0,
0,
1,
1,
1,
1
]
},
"_eulerAngles": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"z": 0
},
"_skewX": 0,
"_skewY": 0,
"_is3DNode": false,
"_groupIndex": 0,
"groupIndex": 0,
"_id": ""
},
{
"__type__": "cc.BoxCollider",
"_name": "",
"_objFlags": 0,
"node": {
"__id__": 38
},
"_enabled": true,
"tag": 0,
"_offset": {
"__type__": "cc.Vec2",
"x": 0,
"y": 0
},
"_size": {
"__type__": "cc.Size",
"width": 50,
"height": 960
},
"_id": ""
},
{
"__type__": "cc.PrefabInfo",
"root": {
"__id__": 1
},
"asset": {
"__id__": 0
},
"fileId": "cdq5vp/5NC/5b9dx1886je",
"sync": false
},
{ {
"__type__": "cc.PrefabInfo", "__type__": "cc.PrefabInfo",
"root": { "root": {
......
...@@ -559,7 +559,7 @@ ...@@ -559,7 +559,7 @@
}, },
"_enabled": true, "_enabled": true,
"_type": 2, "_type": 2,
"_allowSleep": true, "_allowSleep": false,
"_gravityScale": 3, "_gravityScale": 3,
"_linearDamping": 0, "_linearDamping": 0,
"_angularDamping": 0, "_angularDamping": 0,
...@@ -576,7 +576,7 @@ ...@@ -576,7 +576,7 @@
"_id": "0aOtl5uc9D+5f8HUl0n23C" "_id": "0aOtl5uc9D+5f8HUl0n23C"
}, },
{ {
"__type__": "cc.PhysicsChainCollider", "__type__": "cc.PhysicsPolygonCollider",
"_name": "", "_name": "",
"_objFlags": 0, "_objFlags": 0,
"node": { "node": {
...@@ -589,35 +589,34 @@ ...@@ -589,35 +589,34 @@
"_friction": 0.2, "_friction": 0.2,
"_restitution": 0, "_restitution": 0,
"body": null, "body": null,
"loop": false, "_offset": {
"points": [
{
"__type__": "cc.Vec2", "__type__": "cc.Vec2",
"x": -10, "x": 0,
"y": 75 "y": 0
}, },
"points": [
{ {
"__type__": "cc.Vec2", "__type__": "cc.Vec2",
"x": -10, "x": -10.3,
"y": -75 "y": -74.6
}, },
{ {
"__type__": "cc.Vec2", "__type__": "cc.Vec2",
"x": 9.9, "x": 10.1,
"y": -75 "y": -75.2
}, },
{ {
"__type__": "cc.Vec2", "__type__": "cc.Vec2",
"x": 10, "x": 9.9,
"y": 75.3 "y": 74.8
}, },
{ {
"__type__": "cc.Vec2", "__type__": "cc.Vec2",
"x": -9.8, "x": -9.5,
"y": 74.7 "y": 74.4
} }
], ],
"_id": "8dIJZn2zJJ1pwh6f63BZgi" "_id": "c4jw7B7cVObaXQvTmhhUtp"
}, },
{ {
"__type__": "7aaccRSHlRDIJdCgIhB/vcq", "__type__": "7aaccRSHlRDIJdCgIhB/vcq",
......
import Dog from "./Dog";
const { ccclass, property } = cc._decorator; const { ccclass, property } = cc._decorator;
@ccclass @ccclass
export default class Bee extends cc.Component { export default class Bee extends cc.Component {
static instance: Bee; static instance: Bee;
flySpeed: number = 100; flySpeed: number = 200;
targetPosition: cc.Vec3 = null; targetPosition: cc.Vec3 = null;
flying = false;
protected onLoad(): void { protected onLoad(): void {
Bee.instance = this; Bee.instance = this;
this.node.setPosition(this.node.parent.position); this.targetPosition = Dog.instance.node.position;
this.node.active = true;
this.targetPosition =
this.node.parent.parent.getChildByName("Dog").position;
} }
onHunting() {}
protected update(dt: number): void {} protected update(dt: number): void {
if (this.targetPosition && this.flying) {
let direction = this.targetPosition.sub(this.node.position);
let distance = direction.mag();
let angle = (Math.atan2(direction.y, direction.x) * 180) / Math.PI;
this.node.angle = angle;
if (distance > 1) {
let step = this.flySpeed * dt;
let newPos = this.node.position.add(direction.normalize().mul(step));
this.node.setPosition(newPos);
}
}
}
fly() {
this.flying = true;
}
} }
...@@ -7,4 +7,5 @@ export default class Dog extends cc.Component { ...@@ -7,4 +7,5 @@ export default class Dog extends cc.Component {
protected onLoad(): void { protected onLoad(): void {
Dog.instance = this; Dog.instance = this;
} }
} }
import Bee from "./Bee"; import Bee from "./Bee";
import Dog from "./Dog"; import Dog from "./Dog";
import Hole from "./Hole";
const { ccclass, property } = cc._decorator; const { ccclass, property } = cc._decorator;
...@@ -10,7 +11,6 @@ export default class GamePlay extends cc.Component { ...@@ -10,7 +11,6 @@ export default class GamePlay extends cc.Component {
@property(cc.Graphics) graphic: cc.Graphics = null; @property(cc.Graphics) graphic: cc.Graphics = null;
isDrawing: boolean = true; isDrawing: boolean = true;
points: any;
draw: cc.Node = null; draw: cc.Node = null;
rb = null; rb = null;
chain = null; chain = null;
...@@ -19,10 +19,9 @@ export default class GamePlay extends cc.Component { ...@@ -19,10 +19,9 @@ export default class GamePlay extends cc.Component {
cc.director.getPhysicsManager().enabled = true; cc.director.getPhysicsManager().enabled = true;
cc.director.getCollisionManager().enabled = true; cc.director.getCollisionManager().enabled = true;
// cc.director.getPhysicsManager().debugDrawFlags = 1; cc.director.getPhysicsManager().debugDrawFlags = 1;
this.loadPrefab(); this.loadPrefab();
this.points = [];
this.gameRegion.on(cc.Node.EventType.TOUCH_START, this.onTouchDown, this); this.gameRegion.on(cc.Node.EventType.TOUCH_START, this.onTouchDown, this);
this.gameRegion.on(cc.Node.EventType.TOUCH_MOVE, this.onTouchMove, this); this.gameRegion.on(cc.Node.EventType.TOUCH_MOVE, this.onTouchMove, this);
...@@ -36,33 +35,34 @@ export default class GamePlay extends cc.Component { ...@@ -36,33 +35,34 @@ export default class GamePlay extends cc.Component {
} }
onTouchDown(event) { onTouchDown(event) {
this.points.push(event.getLocation());
this.draw = new cc.Node(); this.draw = new cc.Node();
this.draw.parent = this.node; this.draw.parent = this.node;
this.draw.addComponent(cc.Graphics); this.draw.addComponent(cc.Graphics);
this.rb = this.draw.addComponent(cc.RigidBody); this.rb = this.draw.addComponent(cc.RigidBody);
this.rb.type = cc.RigidBodyType.Static; this.rb.type = cc.RigidBodyType.Static;
this.chain = this.draw.addComponent(cc.PhysicsChainCollider); this.chain = this.draw.addComponent(cc.PhysicsChainCollider);
this.chain.points = []; this.chain.points = [event.getLocation()];
} }
onTouchMove(event) { onTouchMove(event) {
if (this.isDrawing) { if (this.isDrawing) {
this.points.push(event.getLocation());
this.chain.points.push(event.getLocation()); this.chain.points.push(event.getLocation());
this.drawLine(); this.drawLine();
} }
} }
onTouchUp(event) { onTouchUp(event) {
// this.isDrawing = false; // this.isDrawing = false;
this.points = []; // this.rb.type = cc.RigidBodyType.Dynamic;
this.rb.type = cc.RigidBodyType.Dynamic; this.rb.allowSleep = false;
Dog.instance.getComponent(cc.Animation).play("DogScare"); Dog.instance.getComponent(cc.Animation).play("DogScare");
this.chain.apply();
Hole.instance.isSpawnable = true;
} }
drawLine() { drawLine() {
if (this.points.length <= 1) return; if (this.chain.points.length < 3) return;
let lineComponent = this.draw.getComponent(cc.Graphics); let lineComponent = this.draw.getComponent(cc.Graphics);
if (lineComponent == null) if (lineComponent == null)
...@@ -71,15 +71,14 @@ export default class GamePlay extends cc.Component { ...@@ -71,15 +71,14 @@ export default class GamePlay extends cc.Component {
lineComponent.strokeColor = cc.Color.BLACK; lineComponent.strokeColor = cc.Color.BLACK;
lineComponent.lineWidth = 10; lineComponent.lineWidth = 10;
for (let i = 0; i < this.points.length - 1; i++) { for (let i = 0; i < this.chain.points.length - 1; i++) {
let p1 = this.points[i]; let p1 = this.chain.points[i];
let p2 = this.points[i + 1]; let p2 = this.chain.points[i + 1];
let p1InLocal = this.node.convertToNodeSpaceAR(p1); let p1InLocal = this.node.convertToNodeSpaceAR(p1);
let p2InLocal = this.node.convertToNodeSpaceAR(p2); let p2InLocal = this.node.convertToNodeSpaceAR(p2);
lineComponent.moveTo(p1InLocal.x, p1InLocal.y); lineComponent.moveTo(p1InLocal.x, p1InLocal.y);
lineComponent.lineTo(p2InLocal.x, p2InLocal.y); lineComponent.lineTo(p2InLocal.x, p2InLocal.y);
lineComponent.stroke(); lineComponent.stroke();
} }
this.chain.apply();
} }
} }
import Bee from "./Bee";
const { ccclass, property } = cc._decorator;
@ccclass
export default class Hole extends cc.Component {
static instance: Hole;
@property(cc.Prefab) private beePrefab: cc.Prefab = null;
@property(cc.Float) refreshTimer: number = 0.5;
@property(cc.Node) dog: cc.Node = null;
isSpawnable: boolean = false;
timer: number = 0;
beeAmount: number = 10;
currentBeeAmount: number = 0;
spawnBees() {
if (!this.isSpawnable) return;
if (this.timer > 0) return;
if (this.currentBeeAmount >= this.beeAmount) return;
this.timer = this.refreshTimer;
var bee = cc.instantiate(this.beePrefab);
let nodeWorldPosition = this.node.convertToWorldSpaceAR(cc.Vec2.ZERO);
let nodeCanvasPosition =
this.node.parent.parent.convertToNodeSpaceAR(nodeWorldPosition);
bee.parent = this.node.parent.parent;
bee.position = cc.v3(nodeCanvasPosition.x, nodeCanvasPosition.y);
bee.getComponent(Bee).targetPosition = this.dog.position;
bee.getComponent(Bee).fly();
this.currentBeeAmount++;
// bee.getComponent(cc.RigidBody).linearVelocity = velocity
}
protected update(dt: number): void {
this.timer -= dt;
this.spawnBees();
}
protected onLoad(): void {
Hole.instance = this;
}
}
{
"ver": "1.1.0",
"uuid": "916adbe5-3473-4521-95a0-dc7e1cb0c314",
"importer": "typescript",
"isPlugin": false,
"loadPluginInWeb": true,
"loadPluginInNative": true,
"loadPluginInEditor": false,
"subMetas": {}
}
\ No newline at end of file
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